Articles on computer games and
learning by JHT
From humble beginnings in 1974
with a New York City affirmative action funded after-school program,
John H. Thompson (MIT '83) became the author of the most widely
used computer programming language in interactive media. Known
worldwide as simply "JT", Thompson is the inventor and
chief architect of "Lingo". Lingo is best known as the
programming language used to create computer games with Macromedia's
Shockwave. Lingo makes it possible for non-programmers to develop
computer games. Shockwave is the primary way to present interactive
games on the Internet. Over 100 million people use Shockwave.
In
a continuing series of articles, Thompson discusses how to make
games with positive learning challenges that rival the popularity
of current video games.
Hard Fun Part 1 - Computer Games and
Learning
Hard Fun Part 2 - Working for Fun
|